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Unwrella 4 for 3ds Max Maya Automatic UV Splitting Plugin Software
Unwralla is an accurate unpacking plugin suitable for Autodesk 3ds Max and Maya for Windows. This is a click solution that allows you to automatically unfold 3D models with precise pixel to surface aspect ratios, significantly accelerating the production of texture baked UV maps.
Unwralla is a fast and effective texture map unpacker. It aims to make it easy for 3D artists to handle a large number of objects that need to be unfolded. With just a click of the mouse, the artist can now unfold low and high polygon objects and generate UV maps with optimal UV space utilization. The generated texture has been optimized for texture baking, with evenly distributed pixels on the surface of the object and minimizing the visibility of texture seams.
One click splitting
Unwralla is a click to unfold plugin suitable for Autodesk 3ds Max and Maya. Its main and only function is to immediately create UVs for complex geometric shapes and a large collection of assets.
Unwralla aims to free 3D artists and studios from tedious manual UV work, in order to quickly provide high-quality unpacking for Arch Viz, game levels, industrial assets, photogrammetry, toolkits, and carving markets.
Cracks. Flatten. project
Unwralla offers three unfolding modes for optimal results:
Organic, hard surface and projection unfolding. Each of them has been developed, allowing even the most chaotic topology to unfold in the best possible way.
Unfold Monster
The new and terrifying quantity of upcoming quality 3D requirements is: 100000 to 1 million polygon objects that need to be unfolded. Unwralla is the only weapon that can be used out of the box to combat such deviant behavior.
Designed specifically for fast and uncompromising workflows
The main idea behind Unwralla is to create fast and completely assistive UVs for lighting mapping, texture baking, real-time engine editing, and batch processing of a large number of scene assets.
Time is money is time
We all know how long it takes to correctly open dozens or even hundreds of objects. Now imagine that you can select all of these, then press "Apply Unwralla", and automatically unfold and optimize the calculated UV map to prepare for your production.
Master's degree in UV Space Economics
Unwralla 4 comes with integrated "UV Packer" technology, allowing artists to manage a large number of geometric structures and quickly convert them into the best packaged UV results.
Unfolding is not an art
This is a mechanized job.
Although people believe it is highly respected, the fact is that unfolding is the only unsettling thing between your creative modeling and texture.
Use expensive hardware under the desk to bypass it!
The Auxiliary Power of Autodesk 3D Software
Unwralla 4 is a missing asset in the Autodesk 3ds software architecture. The current default tool has been optimized for fine manual unfolding, rather than for the new norm - Zbrush and Unreal models with 7-digit polygon counts.
Official website:https://www.unwrella.com/
Download Center:https://unwrella.apsgo.cn
Backup Download:N/A
Delivery time:Manual processing
Operating platform:Windows
Interface language:Supports English interface display, with multiple languages available.
Update instructions:Official commitment to lifelong use and updates.
Pre purchase trial:Free trial before purchase.
How to receive the goods:After purchase, the activation information will be sent to the email address at the time of placing the order, and the corresponding product activation code can be viewed in the personal center, My Orders.
Number of devices:Supports activation and use on one computer
Replacing the computer:Uninstall and deactivate the license on the original computer, activate the new computer.
Activation guidance:To be added.
Special instructions:Supports 3ds Max/Maya 2015-2022
reference material:https://www.unwrella.com/
Any question